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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Dic 20, 2013 8:21 pm

Nueva Versión:
X.1894 - 20 December 2013
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1894 Correction of test on switching to Manual mode when not in Multiplayer.
1893 Correction of "Permission" sounds in Manual mode.
1892 Bug 1260354 - fix for parsing errors in W files whilst signals loading. Also tidy up similar errors for tile loading.
1891 Bug 1261024 - Sound InitialTrigger PlayOneShot adjustment
1890 http://www.elvastower.com/forums/index. ... ing-track/ Fix for glowing tracks at night (dynamic and superelevated track).
1889 first phase of rework signalling for MP; correction of error when coupling/uncoupling trains in explorer mode; correction of error in explorer mode wrt detection of next signal; correction of error when signal is situated immediately following speedlimit; correction of error in dist_multi_sig_mr; improvement in handling situation with two trains enabling same signal; correction of error in TC state on removal of AI train; correction of error when train runs through track loop.

Felices Fiestas a todos!!!
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Dic 27, 2013 7:38 pm

Nueva Versión:
X.1900 - 27 December 2013
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1900 Rename Loading sampler
1899 Replace TriangleFans by TriangleStrips
1898 Fix for RailDriver bug# 1222657 dupe 1225576 exception when RD engaged. Does not correct problems 7000 locomotive combo brake problem bug# 1226592, 1160292
1897 http://www.elvastower.com/forums/index. ... ng-screen/ Fixes for debug windows not opening (dispatcher and sound) with new game states, for crashing when logging is disabled and for getting in to a crash dialog loop if the initial load fails.
1896 Loading screen! The log file is still generated but is no longer displayed.
1895 http://www.elvastower.com/forums/index. ... ing-track/ Fix the conversion from TextureFlags to SceneryMaterialOptions and re-enable snowy dynamic track.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Ene 03, 2014 7:57 pm

Nueva Versión:
X.1916 - 03 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1916 Increase reliability of setting sound source position System.ArgumentNullException at ORTS.SoundItem.Sweep
1915 Whole height of loading image is shown
1914 Removed //CJ comments left in by accident.
1913 http://www.elvastower.com/forums/index. ... and-so-on/ Fix for dispose/shutdown code being in wrong game state.
1912 Correct error in AITrain.cs
1911 Extended the Refill ("T" key) to use the nearest pickup point if it exists.
1910 Restored MP signalling and control to revision 1888. Corrected error in loop processing.
1909 Added loading screen picture
1908 Fix for slower loading when loading screen is active. Not sure why FPS was slowing the loading but setting it to 10FPS fixes it.
1907 Modifications to steam model, adjust Mean Effective Pressure (MEP), and steam usage.
1906 Restore the /Test option and fix its reporting to work with game states. Also fix the /ProfilingTime option.
1905 Progress bar for loading screen. Records previous loads and uses that data to show, so won't appear on first load for each activity/explore configuration.
1904 Bug 1264209 - fix cameras/misc other data not being restored correctly on resume.
1903 Bug 1264185 - fix for dynamic shadows missing.
1902 Bug 1264516 - fix for multiplayer sockets not being shut down on exiting. Also added names to the multiplayer threads to aid debugging.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor RTP » Vie Ene 03, 2014 7:59 pm

La modificacion mas aparente es que al cargar una actividad aparece el Load.ace de la ruta en cuestion, con las proporciones correctas.
Y a partir de la segunda vez que se carga algo, aparece una barra de progresion.

Ademas, si se define y activa el "ShadowAllShapes" como "REG_DOWRD" aparecen las sombras de TODOS ( casi ) los objetos presentes, incluidos postes y cosas asi.
Y gana mucho en realismo, aunque el fps se resiente.

Saludos.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor ut440_236 » Sab Ene 04, 2014 1:31 am

RTP, estoy interesado en esto último, lo de "ShadowAllShapes", ¿cómo hay que hacerlo?

¡Muchas gracias!
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor RTP » Sab Ene 04, 2014 2:14 am

Cito:

"Maybe something´s worng with the shadow flags of your objects in the route (though I can´t tell that from a world file entry or whatever).
Anyway, the solution would be to turn on "ShadowAllShapes" for OpR: Go to Start, search for "regedit" and open it (Windows Registry Editor).
Then, in the tree view At the left of the window expand the path "HKEY_Current_User\Software\OpenRails" and click on "ORTS".
If it isn´t already there, create a new "REG_DOWRD" entry called "ShadowAllShapes", and give it the numerical value of 1
(if the key is there already, just adjust the value).
Simply close RegEdit then and try in OpR (you should now have shadowns for EVERY shape, not matter how they´re set up in the route files.
If you don´t get them, well, it´s probably some sort of bug)."

O sea, tocar el registro.
Funciona muy bien, pero hay que tener cuidado antes de tocar el registro.
Mejor hacer copia de seguridad ( del registro ) antes.

Saludos.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor ut440_236 » Sab Ene 04, 2014 10:57 pm

Gracias, lo busqué al final por Elvas y es lo que has dicho. Lo he probado y va de muerte.

Saludos.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor Kaur » Jue Ene 09, 2014 1:05 am

Ya tenéis disponible la nueva versión experimental 1916 → http://www.openrails.org/experimental.html
Jordi (Kaur) Web Master
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Jue Ene 09, 2014 8:13 am

Kaur escribió:Ya tenéis disponible la nueva versión experimental 1916 → http://www.openrails.org/experimental.html

Si miras 5 mensajes mas arriba veras que la postee el 3 de enero, el mismo dia que fue publicada. :wink:
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor Kaur » Jue Ene 09, 2014 12:15 pm

Pues no me había dado cuenta, lo siento.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Jue Ene 09, 2014 12:36 pm

Kaur escribió:Pues no me había dado cuenta, lo siento.

No pasa nada. :wink:
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Ene 10, 2014 7:54 pm

Nueva Versión:
X.1931 - 10 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1931 Updated revision setup.
1930 Update to correct Rev. 1928, exhaust not working in trailing copied units that caused sound problems. Also added two new parameters for accel and decel change in exhaust volume for future use.
1929 Modify RailDriver to toggle bell.
1928 Corrected errors in MSTSDieselLocomotive.cs that resulted in errors in trailing units that were copied from the lead unit, so that exhaust appears correctly. Corrected error in DieselEngine.cs that caused exhaust and idle rpm to oscillate.
1927 Renormalize sound positions only at camera change
1926 Fix one more bug in sound position setting
1925 Bug 1167996 - Too dark display of some transfer.
1924 Fix for release builds (experimental and nightly automatic builds) not having the revision number in them. Also add the Tests 'obj' directory to ignores.
1923 Bug 1238185 - Missing sound triggers for loco power toggle. (Patch by Carlo Santucci)
1922 Bug 1263213 - Update variable triggers play state even if is out of scope.
1921 Modify bell keyboard commands to match MSTS (Keep B pressed, or Shift+B to toggle). Remap sound debug form keyboard command to Alt+S
1920 General error message improvement: all dialogs should now be labelled as "Open Rails" and non-menu dialogs should include the version number too. Also updated the RunActivity error when no arguments are passed. Fix debugging issue accidentally added in X1919.
1919 Bug 1265278 - supress ThreadAbortException during loading. Also improve loading bar - it now has an indeterminate state for first load and when loading time changes significantly.
1918 http://www.elvastower.com/forums/index. ... ible-bugs/ Inexplicably, people want OR to run at normal speed when inactive, so here it is.
1917 Correction in path creation (Train.cs) when last section is only section in path. Correction in RequestClearSignal (Signal.cs) when train tries to enable signal already enabled by other train - both trains will reset to Node control to check on route upto signal.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Ene 17, 2014 7:55 pm

Nueva Versión:
X.1944 - 17 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1944 Rationalise Steam Locomotive HUD
1943 Bug 1241938 - System.ArgumentOutOfRangeException at ORTS.ParticleEmitter.Draw. Small cleanup in MSTSWagonViewer class.
1942 Corrected introduced fault which prevented locomotive reversing
1940 Update for Exhaust to correct volume at idle Update to Water, now tiled at 4X to match MSTS default.
1939 Fixed incorrect conversion factor
1938 Update setting of power and force inputs to Force method
1937 Some tests for base unit parsing for MSTS units. There's a fair number of TODOs in here, alas.
1936 Change to get force model to read MaxPower and MotiveForce from Steam module
1935 XML comments on Game and GameState plus cleanup elsewhere.
1934 FxCop cleanup of InputSettings.
1933 FxCop cleanup of Viewer3D-related classes.
1932 FxCop cleanup in Viewer3D.
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor FERNY » Vie Ene 24, 2014 8:13 pm

Nueva Versión:
X.1955 - 24 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1955 New 'passing path' processing (optional). Basic activity evaluation. Correction for MP signalling. Small adjustments in AI braking process.
1954 Smooth out the route loading image.
1953 http://www.elvastower.com/forums/index. ... the-smoke/ Improved particle flow (randomisation) and density and colour.
1952 Updated superheated steam usage and tidy up of steam tables file (removal of tables no longer used)
1951 Lower the number of particles per cubic metre of steam/smoke from 10 to 2.
1950 Added some derived unit tests.
1949 Added velocity of smoke stack to particles to produce better curve.
1948 http://www.elvastower.com/forums/index. ... ist-in-or/ New fog calculations based on code from BB25187, including some fogging of the sky (experimental).
1947 Bug 1107186 - Initial support for tender's FreightAnim coal level. Fix minor error in SoundItem.Sweep.
1946 Steam and smoke particle updates: particles now start off at one velocity and decay to a gentle upwards velocity before disappearing. Particles now also disappear only at the end of their duration, not the current duration (e.g. when throttling down a steam loco).
1945 Minor changes to Steam module to maximise TE at starting
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Re: NUEVAS VERSIONES EXPERIMENTALES

Notapor RTP » Sab Ene 25, 2014 1:37 am

En esta version se ha mejorado muchisimo la niebla.
Ademas, se esta experimentando una estrategia nueva para el humo y el vapor, que promete mucho.

Saludos.
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