X.1795 - 4-Oct-2013Executable binaries - OR_X.zipSource files - OR_X_source.zip (Not needed to run Open Rails.)
Revision History Since Last Development Release and Last Experimental Release
r1795 Further fix of bug 1184184 (cab rotation with freight anim): now the FA rotates with the cab. Also Alt-R is changed to control the split of cab rotation and land tilting.
r1794 Add diagnosis information and possible fix for MD5 check failure (bug 1217543)
r1793 Fix for bug 1088568 (dial rotation when ace file is scaled)
Fix for bug 1141751 (Move is-not-a-number error)
Fix for bug 1159557 (track texture in winter, now all shapes in global will try to use snow texture in snow season, as did in MSTS).
Partial fix for bug 1184184: cab rotation can be toggled using Alt-R
r1792 Adjust sound initial trigger handling. Enable discrete trigger 48: alerter reset
r1791 MP: Fix bug 1203859 (getting leading locomotive result in crash)
Fix bug 121550: treat bogies with name like bogie22 as part of an existing bogie, not a new one.
r1790 Correct the behavior of sound discrete triggers when they are enabled/disabled
r1789 Fix bug
https://bugs.launchpad.net/or/+bug/1221767: save file existed error when F2 is pressed too quickly.
r1788 Undo changes to menu.
r1787 Clean up and improve some of the logging messages.
r1786 Multiplayer: time sync of client/server (F5 display only); increase the time interval when a client can connect back (3 minutes now); apply patches suggested in bug report 1228629;
r1785 Bug 1222060 - fix shader loading when program path contains non-ASCII by not using XNA to read the file.
r1784 Bug 1196165 - possible fix for Japanese keyboard layout crash.
r1783 Bug 1232247 - cope with car model not having any wheels at all.
r1782 Disable 3D behavior for sound sources with Stereo() statement defined, for compatibility reasons
r1781 Further fix of bug 1120345 (wheels 0.05cm apart will be considered too close)
r1780 Fix bug 1181554 (RenderItem Comparer error due to Vector3.Normalize on 0 vector)
Fix bug 1120345 (Cars start oscillating, due to placing two wheelaxle on the same offset, thus all vector operations failed in computing parts location)